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Default SOTW #27 - Discussion - Aug. 11th, 2009, 05:58 PM

Event: Signature of the Week 27

Theme: Sprite

Description: Use a Sprite either from game, anime, etc.. to make a signature.

Deadline for entry: SATURDAY, AUGUST 15, 2009 AT 11:59 AM GMT -5

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Discuss.




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Default Aug. 12th, 2009, 02:21 AM

sounds like fun =D
   
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Default Aug. 12th, 2009, 04:27 AM

whoa.. i think i missed alot here.. huh... ill be back next month... sorry guys, i extended my vacation and away from my baby PC... congratulations to the winners....



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Default Aug. 12th, 2009, 05:32 AM

sprite is a bit vague...anything cg? thats basically everything :P




   
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Default Aug. 12th, 2009, 02:52 PM

Of course I am talking about Computer Graphics. o.o" Otherwise I would specified otherwise. ._.




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Default Aug. 12th, 2009, 04:30 PM

Quote:
Originally Posted by EinarRhys View Post
Of course I am talking about Computer Graphics. o.o" Otherwise I would specified otherwise. ._.
i know thats why i said cg (computer graphics) but since most anime stuff is made using cg thats very broad. unless by cg you mean those really 3d looking game stuffs....lol




   
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Default Aug. 12th, 2009, 04:40 PM

Uhm, There are Anime Game sprites too. o.o" I am not limiting sprites just for game. Plus, most of the new sprites are 3D. There are 2D sprites too, but the quality is not that good. ._.




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Default Aug. 12th, 2009, 10:25 PM

ok ok...if i got time i whip something up :P




   
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Default Aug. 13th, 2009, 01:01 PM

In computer graphics, a sprite (also known by other names; see Synonyms below) is a two-dimensional/three-dimensional image or animation that is integrated into a larger scene.

Sprites were originally invented as a method of quickly compositing several images together in two-dimensional video games using special hardware. As computer performance improved, this optimization became unnecessary and the term evolved to refer specifically to the two dimensional images themselves that were integrated into a scene. That is, figures generated by either custom hardware or by software alone were all referred to as sprites. As three-dimensional graphics became more prevalent, the term was used to describe a technique whereby flat images are seamlessly integrated into complicated three-dimensional scenes.

A graphic image that can move within a larger graphic. Animation software that supports sprites enables the designer to develop independent animated images that can then be combined in a larger animation. Typically, each sprite has a set of rules that define how it moves and how it behaves if it bumps into another sprite or a static object.

Found by me at Wikipedia...


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Default Aug. 15th, 2009, 05:12 AM

i like it =D looks different. although very plain
   
 


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